![]() ![]() The story of this game is one of very subjective ones that only tells you very few things and leaves many open for interpretation. The level design and artstyle of this game are very beautiful, stylish and very unique. There was an arcana that I didn't like very much, the 'Hermit'. ![]() The archangels (boss fights in the game) are really cool, each one has a very varied and very cool 'fight'. But I personally found that some levels are much lower than others (all Heartbreaks for example). The gameplay game is very frantic, fast, diverse, unique and fun. According to the creators this game is "A Pop Álbum Videogame", and I agree. And on top of that it is a bomb of creativity. It messes with the concept of what we consider a game. And you’ll have a chance to do so on September 19 when Sayonara Wild Hearts comes out for iOS via the launch of Apple Arcade, with Switch and PS4 versions also simultaneously appearing that day as well.This game is unique in many ways. ![]() This is a unique “pop album video game” you’ll likely have to play to believe. And really, that description can’t do it justice. A touch of runner gameplay, a dash of rhythm elements, a splash of bright, surreal graphics, and of course, some insanely good music. The launch trailer below serves as quick glimpse of what to expect. We’ve been pretty vocal about how impressive this colorful adventure has been so far, and now we only have to wait just over a week from now before we can get the full experience. One of these games would be Sayonara Wild Hearts, the upcoming rhythm/action/arcade game from Simogo and Annapurna Interactive. Yesterday’s Apple Arcade announcement showcased a lot of promising new games to be available for Apple’s service when it launches this month, and with the launch date coming up soon, it’s only natural that several of these games reveal new details or put out new trailers. ![]()
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